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Tuning

Bandit aim assist, headshot assist and antirecoil

How Bandit’s aim and trigger features differ and how to isolate them.

By SkyGPC · Updated

GTA Aim Assist

The script adds a small circular movement to the aim stick while aiming. Radius and step count are adjustable. A larger movement can be easier to notice when you are trying to hold the reticle still.

Headshot Assist

This applies an upward nudge at the start of a trigger pull. Strength is adjustable. Use a repeatable aiming position when checking how much movement you see.

Antirecoil and Rapid Fire

Antirecoil applies stick compensation while aiming and firing, with separate vertical and horizontal strength. Rapid Fire pulses the trigger with adjustable hold and release timing. Check them separately if the reticle moves differently or trigger behavior changes.

Keep track of what you changed

Record your starting values and keep the controller layout and in-game sensitivity fixed while diagnosing an input. Use the same weapon and situation for each observation. The codebase documents adjustable values and behavior, and practical results depend on the setup.

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